You are currently browsing the archives for the month: September 2008.

September 24, 2008

Difficulty and game skills

I’ve noticed that I haven’t really been enjoying “twitch” games, that is, games that have action and focus on manual dexterity and/or timing.  I’ve especially been frustrated by those that are difficult.  Today I started thinking about why that might be the case.  (Brought on by playing Mega Man 9.) The thing about action games […]